Hello Neighbor 2 Beta Unused Content
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This page documents unused content found in the Hello Neighbor 2 Beta.
Animations
Theodore
Scared_Getting
Render by MalaBG
Characters
CH_Clementine
Imbir from the first two alphas of Hello Neighbor 2. A placeholder for the Janitor's dogs for the DLC 'Back To School'.
CH_Policeman_Leslie
Officer Leslie that is unused in this build and in a very broken state.
CH_Policeman_Nielsen (V1)
A low poly model of Officer Nielsen, with a broken and unfinished version of his AI.
CH_EnemyBase
Information Needed
CH_Janitor
Spawns in as the Guest with dust particles on his feet.
CH_Beatrix_Player
Maps
PoliceStation
- Empty maps
Mall
- Also empty
Meshes
SM_RavenBrooksArrow
Placeholder for the 'Celwoom oot Wayron Croobs' sign.
SM_Papers
Placeholder for the map Quentin holds in the intro. Interestingly it says 'Journalist Disappeared' on it.
Mall
Mall_01_Main
Mall_Guard_01
Keys
Uber Master Key
Silver Key
In the files can be found an untextured version of the silver key used in early alpha versions of the first Hello Neighbor game. It is called 'Key_03'.
Objects
BP_Glue
A bucket with default UE4 text on it labelling it as 'Glue'. It cannot be picked up.
BP_DummyHeadBase_C
Base object for the dummy puzzle. It is a grey sphere with UE4's WorldMaterial, which can be picked up and placed on dummies just like the other heads.
BP_MasterCertificate/RepairCertificate_C
BP_WalkieTalkie_C
A walkie talkie can be seen on the unused Leslie character model. It uses the same model as the alarm clock and can be picked up, but cannot be interacted with.
Textures
Pinboard
Prototype Museum
- Unreleased
- Cut content
- Hello Neighbor 2
- Hello Guest