Hello Neighbor 2 Beta Unused Content

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"You found the Solt Nayd Noufd Box!."
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This page contains content unused from the games! If you have anything to add to this page, message us!


This page documents unused content found in the Hello Neighbor 2 Beta.

Animations

Theodore

Scared_Getting

Characters

CH_Clementine

Imbir from the first two alphas of Hello Neighbor 2. A placeholder for the Janitor's dogs for the DLC 'Back To School'.

CH_Policeman_Leslie

Officer Leslie that is unused in this build and in a very broken state.

CH_Policeman_Nielsen (V1)

A low poly model of Officer Nielsen, with a broken and unfinished version of his AI.

CH_EnemyBase

Information Needed

CH_Janitor

Spawns in as the Guest with dust particles on his feet.

CH_Beatrix_Player

Maps

PoliceStation

  • Empty maps

Mall

  • Also empty

Meshes

SM_RavenBrooksArrow

Placeholder for the 'Celwoom oot Wayron Croobs' sign.

SM_Papers

Placeholder for the map Quentin holds in the intro. Interestingly it says 'Journalist Disappeared' on it.

Mall

Mall_01_Main

Mall_Guard_01

Keys

Uber Master Key

Silver Key

In the files can be found an untextured version of the silver key used in early alpha versions of the first Hello Neighbor game. It is called 'Key_03'.

Objects

BP_Glue

A bucket with default UE4 text on it labelling it as 'Glue'. It cannot be picked up.

BP_DummyHeadBase_C

Base object for the dummy puzzle. It is a grey sphere with UE4's WorldMaterial, which can be picked up and placed on dummies just like the other heads.

BP_MasterCertificate/RepairCertificate_C

BP_WalkieTalkie_C

A walkie talkie can be seen on the unused Leslie character model. It uses the same model as the alarm clock and can be picked up, but cannot be interacted with.

Textures

Pinboard

Prototype Museum