Electromagnet

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The Electromagnet is an important object for getting into the basement in Hello Neighbor. It is one of the two items you can use to obtain the crowbar, one of the two items required to access it. It is also used to obtain the blue key.

Description

In Alpha 1.5 and Alpha 2, the electromagnet looks like a red C-shaped magnet with gray tips wrapped in copper wire. A small structure is also built into the magnet, which has a battery, tape attached to it and a button that is responsible for attracting objects.

The electromagnet attracts metal objects to itself at a distance. You can draw to itself: any key, binoculars, lockpick, crowbar, alarm clock, a trash can and much more. This can be useful if the pull required objects for the passing game.

In Alpha 3, the electromagnet has become more cartoonish. The electromagnet itself has become more round in shape, a small part of the magnet is now blue. The additional structure is now removed and all other parts are simply wrapped in copper wire. The battery has become larger and now has the shape of a cylinder. And the button has become larger and has a cylindrical shape.

Uses

The electromagnet is mainly used to obtain the crowbar. First, you must throw the tilted golden apple painting behind the gate on the second floor, which opens the larger painting of the apple tied to the tree. Then, you must go into the last room of the red key section and open the door in there. After this, you must press E to detach the crowbar from the power box, and go into the blue key room. From there you can activate the electromagnet, and the crowbar will automatically attach to it. Finally, you must put the crowbar in the freezer and wait for it to cool down to pick it up.

The electromagnet is also used to obtain the blue key. After obtaining it you must go to the overhang of the first room in the hallway on the second floor, and press LMB to activate it, which will automatically attach the blue key to it.

Location

Alpha 1.5/2

First appeared in the game. Located in the attic.

Alpha 3

It is located behind one of the cracks in the back fence.

Alpha 4

The location of the electromagnet has changed. It is now located near the blue key. Also present in Fear Darkness as a decoration.

Beta 1 - Beta 3

Same as alpha 4.

Full Game

The electromagnet is in Mr. Peterson's Car in Act 1. In Act 3 is found on the bottom shelf of the display case that the blue key is in, which can be accessed by entering the birthday party room.

Hello Neighbor: Hide and Seek

It is on the street out of the map in Stage 1. It is in a cabinet on the firetruck in Stage 3.

Gallery