Raven Brooks Online

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GAME IN PRODUCTION

This game is currently under development. Release date is to be determined.


Raven Brooks Online is a upcoming title in the Hello Neighbor franchise, with the project being led by Nikita Kolesnikov, for the first time since Hello Neighbor: Hide and Seek.

Not much is known about the project aside from a few images, and snippets talked about by Alex in the Hello Neighbor Games discord, the game is currently in Prototype, it takes place in a broken and destroyed Raven Brooks, the Neighbor sports a new (for now unseen) design, and he's "seen better days" according to Alex. You can find old Playtest in Archives.

A playtest for the Prototype of the game was released on January 31st, 2024 on Steam.

Gameplay

Raven Brooks Online is described as a big battle of resources, constantly fighting for materials against man and machine alike, Nikita has implied that the PvP aspect of the game is canned, but nothing is confirmed as of yet.

There is no cash in this town, after-all, a Post-Hurricane Town would have no currency to live off of! So what better than to fight for the scraps, what remains of the town!

Around the world, you will find Enemy Bases, which carry loot for you to steal! But be warned.. Once the storm rolls in.... Your in for some fun.

Storms

Everyonce in awhile, a storm will occur. This is where you are at your most vulnerable, Signed and Coned will come and attack the players base, attempting to steal anything they can, to take back to their bases.

It is then your turn, post-storm, to invade their house, making you both the Intruder and the Protector

Characters

Trivia

  • The game now heavily differs from it's original concept.
    • There is now no more cash, no more purchasing, just battling for resources.
  • The prototype was made in the span of 10 months.
  • It originated as one of Nikita's game tests, but he liked the idea so much, he turned it into a real game.
  • According to Nikita, the game will feature voice chat, and if you speak too loudly, the AI will be able to hear you.
  • Persona 5 was part of the inspiration for the game.
  • Nikita wants the game to sort of play like Rust, where you can invade other players houses at any time, even if they are offline.
  • Nikita said the game's themes are the inevitability of the passage of time and how you can never return to nostalgic memories of the past.
  • Nikita was inspired by Minecraft when developing the game.

Gallery

Screenshots

Unfinished Models

Concept Art

Characters

Objects

House

Renders